We are Spatial Storytellers

We design and build immersive experiences.

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ID_01 · CONF 0.97

We bring story into physical space

Seeper is a creative experience studio. For three decades we've designed and built immersive experiences for brands, destinations and developments. Big ideas, real world, lasting impact.

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Seeper solutions

From first insight to a place people return to.

Our solutions
A visitor sitting in front of a projected forest at Culture House, Sunderland
  1. 01

    Strategy and insight

    We immerse ourselves in your brand to define what the experience must achieve.

    Audience, Place and Story
    Our framework for the narrative and emotional journey.
    Insight into action
    Creative, technical and commercial briefs, with outcomes you can measure.
    Masterplanning
    Feasibility and experience strategy.
    Strategic oversight
    We protect the story and outcomes from concept to delivery.
  2. 02

    Experience design

    We turn strategy into worlds people can step inside.

    Concept
    Concept development, theming and art direction.
    Journey
    Audience research, visitor flow and interaction design.
    Visualisation
    3D, animation and real-time walkthroughs before anything is built.
  3. 03

    Technical design

    We design the systems that bring the story to life.

    Systems
    Software design, show control and control platforms.
    Sensory
    Audio, light and sound.
    Interaction
    Sensors, tracking and real-time systems.
    Physical
    Scenery, fabrication and hardware.
  4. 04

    Content and software

    We create the content and write the code that runs it, all in house.

    Content
    Film, 3D, motion, illustration and sound design.
    Software
    Design and build: games, installations, systems, AR/XR and digital twins.
    Labs
    Generative AI, R&D and prototyping.
  5. 05

    Install and support

    We deliver on site and keep experiences performing for years.

    Delivery
    Project management, procurement and installation.
    Launch
    Integration, commissioning, QA and training.
    Aftercare
    Service, maintenance, content refresh and data reporting.

Latest Projects

All projects

Seeper Heritage

How we got here

  • 1998

    Seeper is born

    Evan Grant founds Seeper in London as an arts and technology collective, mixing artists, coders and engineers to explore what happens when digital content meets physical space.

    Seeper founder Evan Grant on stage at TEDGlobal 2009, cymatics images on the screen behind him
  • 2010

    Apr

    Projection mapping goes commercial

    For the launch of AC/DC's Iron Man 2 album, we turn 900-year-old Rochester Castle into a rock show, to pioneer commercial projection mapping in the UK. The software we built went on to power dozens of shows.

    Iron Man projection-mapped onto Rochester Castle for AC/DC's Iron Man 2 launch
  • 2010

    Oct

    Our US debut

    We map Frank Gehry's IAC building in New York for the Vimeo Festival + Awards, creating the world’s first real time, responsive, projection mapped awards show. The Architect's Newspaper called it one of the most ambitious mapping displays in the US.

    The Vimeo Awards stage, projection-mapped
  • 2012

    Apr

    Titanic, 100 years on

    To mark 100 years since Titanic, we mapped six facades of the new Titanic Belfast across 2,000 unique tiles: 45 minutes of story, sound and pyrotechnics watched by 60,000 people on the docks.

    Fireworks over Titanic Belfast during the centenary show
  • 2015

    Jul

    Far Far Away, on the South Bank

    We create the experience design, animation and show systems for Shrek's Adventure! London, the world's first Shrek attraction, which now welcomes more than 2,000 visitors a day.

    Children meeting Shrek at Shrek's Adventure! London
  • 2026

    Jun

    The Sunday Times 100

    Seeper is named in The Sunday Times 100, the annual ranking of Britain's fastest-growing private companies.

    Reading The Sunday Times 100 supplement, Seeper among the listed companies
  • 2026

    Sep

    Culture House opens

    After five years with Sunderland City Council, Culture House opens: a four-storey civic building with one of Europe's largest indoor LED installations, free and open to everyone.

    Visitors under projected trees at Culture House, Sunderland

How we got here.

Trusted by the world’s best-loved brands.

The art and science of belonging

The Art and Science of Belonging is the philosophy behind everything we do. The science is understanding the audience and what happens to a person inside an experience. The art is shaping the place and the story to create the conditions for it. When Audience, Place and Story connect, people belong.

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Work with us

Have a brand, a destination or a development that needs a story?

Contact us