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Ripple

Sound, motion and social media

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Objective

Create a sound, motion and social media responsive visualisation

A series of geometric shapes morph and change in response to audio, motion and social media data - these shapes extrude outwards, appearing when projected to enter into the room

This custom software can be driven through any sound input and adapted to suit different environments; depth cameras can be added to allow the audience to push out the 'wall', while Twitter feeds and text messages can control colour or cause text to be extruded out the wall

Generative graphics respond in real-time to sound, creating a richly immersive, energising and synchronised environment.

This system has been used for interactive visuals for the Intel Creators Project in Beijing and for Vimeo at SXSW in Austin Texas

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